package componentes;

import java.awt.image.BufferedImage;

import com.uqbar.metalGear.MGSScene;
import com.uqbar.vainilla.DeltaState;
import com.uqbar.vainilla.GameComponent;
import com.uqbar.vainilla.appearances.Sprite;

public class FondoSimple extends GameComponent<MGSScene>{
	
	public FondoSimple(int x, int y, BufferedImage imagen){
		super(new Sprite(imagen), x, y);
	} 
	
	@Override
	public void update(DeltaState deltaState) {
		
		super.update(deltaState);
	}

}
